Brandon Ramos

Mobile UI/UX Product Designer in San Francisco

  • Recent Work
    • Facebook Assistant Brand & Design System
    • Simplifying Facebook Ads for Dealerships
    • Scaling Auto Dealership Advertising on Facebook
    • Activity Program at Weight Watchers โ€“ Phase 2
    • Leading Design at WyzAnt Tutoring
    • Portfolio of Past Works
  • Contact

Orbitz iPhone App

Orbitz iPhone App

The Orbitz iPhone App was the first major iOS app I have had the opportunity to design. Working with fellow designer Dan Gentle, we endevored to create a unique iPhone travel agency experience, allowing future vacation seekers to book flights, hotels, and rent cars from their phone. We both took the process from basic sketchs, […]

Filed Under: Mobile, UI & UX Tagged With: app, iPhone, mobile, orbitz

Speaking at Product Camp – Designing for Mobile UX

Speaking at Product Camp

I recently had the opportunity to speak at Product Camp Chicago, an interactive conference for product managers where the subjects are actually voted on by the participants. My talk, Designing for the Mobile Experience in Agile, took an early lead as one of the more popular talks, and I was ensured a speaking slot. I […]

Filed Under: Mobile, Portfolio, UI & UX Tagged With: Agile, app, ipad, iPhone, Lean, mobile, orbitz, Product, Speaking, Talk, UI, UX, youtube

Social Politics iPhone App

Social Politics Feature

Social Politics was another app collaboration with Hicham Boubdallah, where we were experimenting with adding social interactions with a news aggregator. The concept is to allow users to choose their party leaning, and then share news articles on social networks. Sharing multiple items would earn the user politically themed badges, as well as bragging rights. […]

Filed Under: Identity, Illustration, Mobile, Portfolio, UI & UX Tagged With: app, apple, facebook, illustrator, iPhone, Logo, mobile, photoshop, social network, twitter, UI, UX

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